SoundSelf

SoundSelf

 

Recognition

2026 Psychedelics Design Winner
Best in Class Products & Services

About Products & Services

Spotlighting tangible products and services, from mass-market to niche offerings, both online and offline. This category considers the entire user experience from start to finish. Products are eg mushroom gummies that are not psychedelic whatsoever but have future visions.

 

Credits

Title: SoundSelf

Company: SoundSelf

Entrant: Sandeep Prakash

Design Team: Sandeep Prakash, Ph.D., Robin Arnott, Lorna Dune, and Reef Liew

Description

SoundSelf began as a video game designed to bring players into altered states of consciousness. It has since become a voice-responsive biofeedback system used in mental health practices across the US. Lying back with headphones, light glasses and a microphone, participants use their own voice to shape the sound, light and vibration around them, turning their attention inward rather than out toward a game world. Today it supports ketamine, Spravato and integrative psychotherapy practices, helping patients prepare for sessions and integrate them afterwards.

Sources: SoundSelf – About Us

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